![]() ![]() But it was Cuphead that caught everybody off guard from the montage. 9 (back when people still cared for it), Superhot, Rivals of Aether and Inside. You saw some notable titles like Mighty No. As I said earlier, Microsoft had a sizzle reel of all these indie games that were planned to arrive on the XBOX One. So as many of us remember Cuphead’s reveal, it was a rather unceremonious disclose for a game that had quite a distinct artstyle that hasn’t really been done in video games before. How both updated interested customers (Cuphead): Footage from the 2014 sizzle reel that never made it to the final game. There’s also some differences between the two games’ development cycles and cross promotions each game has in other titles that came/are coming out before Cuphead and FP2. Though let me make it clear that this comparison is between a pretty mainstream indie hit in Cuphead and a sequel to a cult indie hit that will likely develop a niche audience when it releases. I’m going to go in depth to compare the similarities I’ve noticed with Freedom Planet 2 and Cuphead’s too soon reveals as well as how both developers have updated their games before their release. Now since we’re in 2018, I’m still waiting for a full release of the sequel to one of my favorite indie games. Its called Freedom Planet 2, a sequel to the Kickstarter funded Freedom Planet that maintains the original’s sense of speed, 2D platforming and focus on combat that was revealed in 2015. There is another indie game that was revealed way back in 2015, but I’m dreading it has a similar Cuphead problem of being revealed way too soon. Yes this game finally came out last year, but it made for a very painful wait for those who were incredibly eager about it. It grabbed everyone by surprise for basically looking like a playable 1930’s cartoon. One game that was often ridiculed for possibly never coming out was Cuphead, which was revealed in an indie sizzle reel at Microsoft’s 2014 E3 conference. It forces an interested customer to wait for years for the final product or giving them doubts about the game coming out at all. It’s a problem because these games tend to be announced way ahead of they’re development schedule and are in a work in progress. Kingdom Hearts 3 is an example where it got announced 5 years ago, but it is expected to release this year (we’ll see). Normally this is when the publisher and/or the developer makes an announcement for an upcoming game, whether it’s a new IP or a new entry in a series, and the game comes out 3-5 years after its initial reveal. We’ll have more information about Freedom Planet 2 in the future, including a final release date on Switch.How Freedom Planet 2 is Becoming a Niche Cuphead (AKA A Promising Indie Title that Got Announced Too Early)Ī recurring problem with video games is that certain games tend to be revealed or announced way too early. Amulets and Charms provide helpful effects, while Brave Stones make combat harder in exchange for bonus crystals.Īnd below is a previous trailer for the game: Change the rules with a multitude of equippable items.Collect and mix a rainbow of ingredients that boost her vitality in different ways, such as increasing her stock count, shield durability, attack power, speed, and more. Power up your heroine with customizable potions.Use it wisely – it costs a stock and two more hits will knock you out again! A new Revival system gives you a chance to clinch victory during very close battles.If timing’s not your thing, an Auto Guard option in the Assist settings makes your character automatically guard against attacks if possible. ![]() Parry enemy attacks with the new Guard button.Once reached, the Battlesphere hosts a variety of challenges featuring enemies and bosses you’ve previously encountered, along with brand new surprises! Test your fighting skills in the Battlesphere arena.A streamlined navigation screen gives you quick access to stages and other important features without the need for travelling. ![]()
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